Description
The Lord of the Rings: The Battle for Middle-earth is a real-time strategy game set in the Lord of the Rings universe and makes use licensed elements from Peter Jackson's film trilogy.
The game features four factions: Gondor, Rohan, Isengard, and Mordor. Bases are comprised of a fortress structure, a limited number of nodes upon which other buildings can be constructed, and surrounding walls with gates. Farm-type structures bring a constant income and raise the population cap. Further nodes can be found on the map to create more structures, either new fortresses or just farms. Unit production structures can level up with usage in order to gain access to more powerful or specialized unit types and upgrades.
Regular units (with the exception of artillery) are trained in squads, and much like in WarCraft III, heroes can be trained. Heroes can gain up to 10 levels through experience in combat, and as they level up, they get new abilities and spells to cast. The player can also gain experience points in combat, much like in this game's immediate technological predecessor, Command & Conquer: Generals, which can be spent to unlock support powers from the Palantir, which in turn form a special tech tree as they act as prerequisites for each other.
The game has two singleplayer campaigns, one for the Good factions and one for the Evil ones. Both are played on a meta-map, as the player chooses which area to take control of next, and each area bringing a different bonus for future skirmishes. The storyline follows the events of the Lord of the Rings films, and some key moments feature clips from the films themselves in the control interface.
System Requirements
OS: Windows 2000, XP
CPU: 1.3 GHz
RAM: 256 MB or 512 MB
Hard disk: 4.5 GB
GPU: Nvidia GeForce2 GTS or ATI Radeon 7500, 32 MB of VRAM, DirectX 9.0b compatible
Screenshots
Repack Notes
- Installed patches: 1.03, 1.05, 1.06 & 1.09
By default the game runs on v1.09, use the patch switcher to switch to v1.06 or back to 1.09
For online multiplayer visit t3aonline(dot)net and follow their instructions
The patch switcher also doesn't seem to work on Windows XP (Needs .NET Framework 4.0 or newer)
You can manually switch patches by copying asset.dat from gamedir\Patch Switcher\106 or 109 folder into the gamedir
- For widescreen use the patch switcher and click on "Fix my resolution" so that it can set it to your native desktop resolution
- Fix for auto-defeat after 3:30 minutes (apparently the unofficial patches doesn't fix it)
- 4GB RAM patch
- Only English language, multilanguage was not possible due to the unofficial patches (possible audio for other languages but there is no point in that since the text is English)
WARNING: The patch switcher has a custom "Zoom x1 (450)" and "Zoom x2 (600)" options for increasing the zooming levels in the game, however when you use that feature then it introduces graphical glitches to the trees ingame!
This feature has been made optional in the installer and if you decide to NOT install the game with it, then clicking the above 2 options in the patch switcher will have no effect
Unresolved issues:
- Out of Memory - This error has no proper workaround and is a symptom of the game engine's limitations (restricted RAM indexing), lower graphical settings, and avoid memory-heavy mods. Any mod that uses high-resolution textures are highly susceptible to this crash
- Off-host delay - All games in this series suffer from a delay when giving commands, measured in seconds, if the player is not the host of the multiplayer match. For Battle for Middle-earth, there is no known fix
Download (3GB)
https://ouo .io/dYZHZc (remove the space before .io)
SHA256
The_Lord_of_the_Rings_-_The_Battle_for_Middle-earth_Repack.rar - 02FBE9E68FAA357E299D595BA382A33A417538EA4F613C1277FA5808EA4047F2
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