Repacks

Interstate 82

Description

Interstate ’82 is a vehicular combat video game developed and published by Activision for Microsoft Windows in November 1999.

The game is set in the Southwestern United States in an alternate version of the year 1982, during the Reagan Administration. The game is less complex than its predecessor, Interstate ’76, lacking the detailed armor and weapon management of the original. Its play-style is closer to console-based vehicular combat games like Twisted Metal, with a single health bar displaying both armor and chassis strength, as opposed to ’76’s armor/chassis strength system. The vehicle models have been updated to reflect the change in era, and overall, the game has a new wave feel, with several hitherto-unreleased Devo songs being on the soundtrack, as opposed to the first game’s funk-inspired style.

Interstate ’82 features a story-mode like its predecessor, with one new option: the player can exit one vehicle and enter another, adding some strategy to the game’s storyline. Another new addition is the ability to skin the new vehicle models. …

NBA Live 95

Description

The first of the NBA Live titles on the PC, NBA Live 95 includes all of the basketball players from the ’94 – ’95 season as well as the All-Star teams from the East and West.

Manage over 300 players using the General Manager feature, new in this edition. Statistics for each player and team are saved. View players and teams side-by-side to compare stats and other information. You can trade any player in the league.

Multiple in-game settings let you choose the mode of play, the style, and even the length of a quarter or session. Full motion videos bring your plays to life onscreen. Listen to the crowd roar, the noises of the court and hoop, and voices of the players. There is also a soundtrack of modern music. …

NBA Live 96

Description

NBA Live 96 is the second installment of the NBA Live video game series published by EA Sports and released on November 30, 1995. The PC and PlayStation covers feature Shaquille O’Neal of the Orlando Magic, while the Super Nintendo Entertainment System and Sega Genesis box covers feature a photo of the tip-off to Game 1 of the 1995 NBA Finals. PlayStation and PC versions are the first games in the series to feature 3D-rendered courts, allowing for multiple camera angles using EA’s “Virtual Stadium” technology, which is also used for FIFA Soccer 96. On-court player graphics remain 2D sprites. It is also the first NBA Live game released for the PlayStation. NBA Live 96 is followed by NBA Live 97.

– Live 96 introduces Free Agent pool and Create-a-Player to the series. To meet release deadlines, the latter feature is not included in the PlayStation version.
– This is the first NBA Live title to utilize Virtual Stadium Technology and multiple camera angles.
– Though Michael Jordan and Charles Barkley are not included due to licensing issues, they exist as hidden players in the console versions, which can be unlocked by entering their surnames (along with the surnames of various legends and rookies from the draft class of 1995) in Create-a-Player. …

NBA Live 97

Description

NBA Live 97 is the third installment of the NBA Live video games series. The cover features Mitch Richmond of the Sacramento Kings. The game was developed by EA Sports and released on November 1, 1996. The MS-DOS, Sega Saturn and PlayStation versions featured polygonal models for the on-court players, thus marking it as the first 3D EA Sports Basketball sequel for the series. It was also the first NBA Live released for the Sega Saturn. The game received mostly positive reviews for its advanced graphics and wide array of available moves and plays, though the Saturn conversion was reviled for numerous technical deficiencies. NBA Live 97 is followed by NBA Live 98.

Player animations were created using motion capture, with Sacramento Kings players Mitch Richmond and Tyus Edney among the motion capture actors. Audio commentary is provided by Al Murdoch and Ernie Johnson Jr. …

NBA Live 98

Description

The game features rosters from the 1997–98 NBA season. New features include the “Total Control” system, that allows players to choose between a dunk or layup or pass to any teammate with the press of a button. “Tight” player moves allow players to spin, crossover, back down, ball fake and more on command. Player lock lets players always control a specified player on court.

Though it is set during the 1997–98 season, Chicago Bulls superstar Michael Jordan is not featured in the game. This was because Jordan was not part of the National Basketball Players Association and at the time the cost of licensing his individual name and likeness for video games was approximately $15 million a year, beyond the total budget of most video games. Jordan is replaced by the fictional “Roster Player” in the Bulls lineup. However, Charles Barkley made his first appearance in Live 98 as a member of the Houston Rockets.

Motion capture work was done by NBA players Tim Hardaway, Mitch Richmond, Larry Johnson, Joe Dumars and Christian Laettner. …

SimCopter

Description

SimCopter is a light helicopter flying simulator closely related to Sim City 2000. The player is a rookie helicopter pilot that must make his living by transporting passengers and help the city authority in several tasks, including rescuing sims from fires and boat accidents, divert cars from traffic jams, aid on putting out fires and arresting criminals, controlling riots and MEDEVAC injured sims to nearby hospitals.

The player starts with a basic helicopter, and by completing missions, earn money that can be used to buy larger and faster helicopters and equipment required to deal with more advanced problems (such as a water cannon to put out fires without having to fly directly over the fire and disperse a crowd, tear gas or a megaphone), as well as points to advance to the next level in career mode. The opposite also happens: if a player takes too long to solve a traffic jam, he gets penalized in points. …

The Lost Vikings 2 – Norse by Norse West

Description

After escaping from Tomator in The Lost Vikings, Erik the Swift, Olaf the Stout, and Baleog the Fierce have lived joyous and fruitful Viking lives. Then one day, after returning home from a fishing trip, the Vikings get captured by Tomator again. Tomator then calls upon a robotic guard to send them into the Arena, which falls short when a system failure happens. During the blackout, the three Vikings dismantle the robot piece by piece and wear its parts on their bodies, granting them new abilities. The three Vikings are then accidentally sent through time once again. Equipped with the new robotic gear, Erik, Olaf, and Baleog must journey through each level to find their way back home. Along the way, they befriend a werewolf named Fang and a dragon named Scorch, both of whom assist them in their quest.

The Lost Vikings 2 is a side-scrolling platform adventure in which the player alternates control of three of the five playable characters, guiding each of them one at a time from a designated start point in each level to the exit, collecting three specific items along the way. The game predetermines which characters are available in any specific level. Control may be swapped from character to character at any point. In the two-player cooperative mode, each player simultaneously controls one character and is allowed to change control to the third, unused character at any point. Every level is designed such that each character must contribute his unique skills to help the other two through to the end. Similarly, to finish the level, all three characters must reach the exit point with the three items in possession. The characters each have three health points which they can lose by getting hurt by enemies or by falling from great heights. Should any character run out of health points, he dies; gameplay will then continue with any remaining characters, but the level becomes unwinnable, and the player will eventually have to restart the level and try again (the game offers unlimited continues). …

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