V-Rally 1 – Edition 99

Description

V-Rally is a racing simulation game where players drive rally cars through a series of stages or tracks. The game places a strong emphasis on replicating the behavior physics of real cars and generally requires more practice than arcade-style racers. Aspects such as the weather conditions, the road surfaces, and the drive wheel configurations have a significant impact on the car handling. Weather conditions include rain and snow, while road surfaces range from asphalt to gravel or dirt. Races can take place at night or during the day. The game features both Kit Cars and World Rally Cars for players to choose from. Kit Cars are two-wheel drive and include cars such as the Peugeot 306 Maxi or Renault Maxi Megane, while World Rally Cars are four-wheel drive and include cars such as the Subaru Impreza WRC or Mitsubishi Lancer WRC. Before starting a race, players have the option to tweak their car setup with tighter suspensions, quicker gear ratios, understeer or oversteer sensitivity, and choice of manual or automatic transmission.

The game features three gameplay modes: Arcade, Championship, and Time Trial. In Arcade, players race against opponents controlled by the game’s artificial intelligence in three series of stages. Each series must be completed in a linear fashion and its stages have multiple checkpoints that must be reached in a specified time. Players start with three credits and, if they lose a stage or fail to reach a checkpoint, they will lose one credit. If players run out of credits, the game will be over. However, players can get additional credits by winning individual stages. Championship is similar to Arcade, but stages have no checkpoints and players are awarded points based on the rank they finish courses. The game offers more than 40 stages spread over eight different locations, ranging from European countries like England, Spain or Sweden, to island countries such as Indonesia and New Zealand. Time Trial allows players to race on any stage and record the fastest lap time. All three modes support one or two players. If two players compete against each other, a split screen feature is used. …

V-Rally 3

Description

V-Rally 3 is a racing video game developed by Eden Studios and published by Infogrames. It was released for the PlayStation 2 and Game Boy Advance platforms in 2002, and ported to the Xbox, GameCube, and Microsoft Windows in 2003.

The game focuses on the unique career mode, where the player races against bots in various rallies across an endless number of seasons, ultimately trying to become the champion. Alternatively, the game offers a quick race mode, where the player can play time attacks on the stages provided by the game or compete in one of the five different challenges it offers.

The game features 24 tracks and 20 official vehicles from the 2000 to 2002 World Rally Championship and the 2001-2002 Super 1600 Junior World Rally Championship, including the Mitsubishi Lancer Evolution VII WRC 01′, the Subaru Impreza WRC 01′, Toyota Corolla WRC, and (the game’s “flagship” car) 2000 Peugeot 206 WRC. There are four unlockable vehicles, which can be unlocked once the player has achieved a goal (like claiming the 2.0 L Championship). …

Mafia

Description

Mafia is a 2002 action-adventure video game developed by Illusion Softworks and published by Gathering of Developers. The game was released for Microsoft Windows in August 2002, and later ported to the PlayStation 2 and the Xbox consoles in 2004. Set within the fictional city of Lost Heaven in the 1930s, the game’s storyline follows the rise and fall of mobster Tommy Angelo within the Salieri Mafia family.

Mafia received positive reviews for the Windows version, with critics praising the game for its story and realism, while the PlayStation 2 and Xbox versions of the game received mixed reviews. A sequel, Mafia II by 2K Czech, was released on August 23, 2010, and a third game, Mafia III by Hangar 13, was released on October 7, 2016. A remake, also developed by Hangar 13, was announced in May 2020 and is scheduled to release in September 2020.

Mafia’s storyline gameplay consists of driving, mainly easy city cruises between different locations, as well as chases and races; the rest of the game is based on third-person on-foot navigation and shooting – all inter-connected with cutscenes. In addition to the city and countryside, detailed interiors like the city’s airport, a museum, a church, a hotel, an abandoned prison, restaurants, and Don Salieri’s bar are included. Weather changes and day/night cycles are in use, though unlike in Grand Theft Auto, missions take place at a set time and the weather is fixed during the duration of the level. …

Colin McRae Rally

Description

Colin McRae Rally is a rally simulation game, featuring the works-entered cars and the rallies of the 1998 World Rally Championship. There are three difficulty modes in the game, and each mode offers different cars: the Novice mode offers FWD F2-class cars, such as the SEAT Ibiza F2 Kit Car, the Intermediate mode offers 4WD World Rally Car class cars, such as the Subaru Impreza WRC, and the Expert mode offers the ability to unlock bonus cars, such as Ford Escort MKII, Lancia Delta Integrale, Audi Quattro S1, and Ford RS200. There are a total of 12 cars, produced using laser-modelling. When released in North America in 2000, only 11 cars featured due to Codemasters losing the license to use Renault in Novice mode. Renault were replaced by extra drivers from the remaining 3 manufacturers. Also unlike in the European release of the game (real driver names), the American release has made-up driver names (apart from Colin McRae)

Seven official rallies (New Zealand, Acropolis (Greece), Australia, Monte Carlo, Sweden, Corsica, and the United Kingdom), and one unofficial rally (Indonesia) from the WRC were included in the game. Rally Indonesia was originally part of the 1998 WRC season calendar, but the rally was cancelled due to civil unrest. Although the rallies themselves are named the same as the real events, all of the stages are fictional. …

Colin McRae Rally 2

Description

It is the second game in the Colin McRae Rally series, featuring the works-entered cars and rallies of the 2000 World Rally Championship. The game has three difficulty levels, namely Novice, Intermediate and Expert. As with the previous game, Colin McRae Rally 2.0 lets players take part in rallying events set in various special stages across the world, and employs a number of cars featured in the 2000 World Rally Championship, such as the Ford Focus RS WRC and Subaru Impreza GC.

New features include Arcade mode, with direct head-to-head competition against AI drivers or another player, improved graphics with more detailed vehicle models and interiors, and a cleaner and more minimalist menu system, which would be retained for the rest of the series until the release of Dirt 2 in 2009. Nicky Grist, whom at the time was the co-driver for McRae in 2000, reprises his role from the first game, who would remain until the release of Colin McRae: Dirt in 2007; Grist later returned to voice as himself in Dirt 4 in 2017.

The race features a selection of cars featuring engines with a capacity in the region of 2.0, mostly which were in production at the time of the game’s release – the Ford Focus, Ford Puma, Mitsubishi Lancer Evo VI, Peugeot 206, SEAT Cordoba, Subaru Impreza, and Toyota Corolla. A number of cars which had been in production a decade or more earlier are also featured – the Ford Sierra Cosworth and Peugeot 205 T16 from the 1980s, and the Ford Escort MK1, Mini Cooper S and Lancia Stratos from the late 1960s or early 1970s. …

Colin McRae Rally 3

Description

It’s not often a racing game really catches our attention, but the Colin McRae games have always proved exceptions to that rule. While we were gliding round the Codemasters stand (we were still fresh and keen at this point), we were taken aback by just how much this third instalment in the series stood out from the all the other racers at the show. So we promptly accosted studio head and producer of the game, Guy Wilday, and bombarded him with questions to find out more.

First off we wanted to know exactly what’s changed since CMR2. apart from the graphics (there are 14,000 polygons in each car as opposed to 800 in CMR2) which are looking little short of stunning.

“With CMR2 we enhanced the original game, which had set the agenda and defined rally sport games. It was all about bigger, better, faster. For CMR3. we’re taking the graphics and physics to a level we’ve always wanted. However, the main point about CMR3 is that we’ve been working with Colin and the Ford team for many years, and go out on the rallies with them, so we get to appreciate the excitement of the whole event. What we want to capture in CMR3 is that event experience,” claimed Guy proudly. A few quick (if cack-handed) laps round one of the eight stunningly replicated real-life courses confirmed they’re well on the way to achieving this. …

Dead Man’s Hand

Description

El Tejon was a member of the notorious “Nine” who was betrayed because he didn’t join the gang to murder women and children, but to be famous and rich and a chance to make a name for himself, as a gunslinger. The Leader of the Nine shoots him and leaves him for dead. However General San Juan Jacinto Blanco found El Tejon and threw him in a jail cell to rot. But Tejon’s cellmate Iago is the leader of a revolution that will free both Iago and Tejon to exact vengeance on those who betrayed them.

The game is somewhat unusual in that between levels, the player plays poker for extra health and ammunition. The character is armed with 4 default weapons; a knife, a pistol, a rifle and a shotgun. Other weapons that can be found are TNT and Whisky bombs. The player can shoot objects such as whisky bottles, cans and enemies to score legend points, thus filling up the “trick shot” meter that lets the character use the secondary mode of firing which varies depending on the current weapon. The combat in the game also makes use of the game’s physics engine, with the player being able to trigger physics based traps such as shooting a rock and causing it to fall onto an enemy below – kills obtained this way are rewarded with extra points and a greater increase in the “trick shot” meter. …

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