Warcraft III

Description

Warcraft III takes place on a map of varying size, such as large plains and fields, with terrain features like rivers, mountains, seas, or cliffs. The map is initially hidden from view and only becomes visible through exploration. Areas no longer in sight range of an allied unit or building are covered with the fog of war, meaning that while the terrain remains visible, changes such as enemy troop movements and building construction are not. During a game, players must establish settlements to gain resources, defend against others, and train units to explore the map and fight computer controlled foes. There are three main resources that are managed in Warcraft III: gold, lumber, and food. The first two are required to construct units and buildings, while food restricts the maximum number of units that can be possessed at the same time. Additionally, a new “upkeep” system means that producing units over certain amounts will decrease the amount of gold one can earn, compelling players to focus on playing with a limited number of units to avoid penalties.

The game displays units and buildings as well as the environment from a classical top-down perspective with a slight angle that can only be zoomed and rotated slightly. The game features a fixed interface in the bottom of the screen that displays a mini-map, the information about the currently selected unit or group of units and possible actions for this unit or building. If multiple units are selected, the game automatically groups them by type, allowing all units of the same type to be given special commands (like using their skills). A small top bar displays the current time of day as well as the currently owned resources and the current upkeep level. The top left corner displays a portrait of the player’s hero(es) for quick access. If worker units have no jobs to do, their icons are displayed in the bottom left corner for easy assignment. …

The Simpsons – Hit & Run

Description

The Simpsons: Hit & Run has seven levels, each with missions and a sub-plot. The player can control one specific character in each level. The game’s playable characters are Homer, Bart, Lisa, Marge, and Apu, with Homer and Bart being playable twice each. When travelling on foot, the player character can walk, jump, run, and perform three types of melee attacks: a normal kick, a jumping kick, and a smashing move. To drive, the player can either hitchhike and control the driver in one of the many civilian vehicles that drive endlessly around town, or use a phone booth to select a car.Several hidden vehicles are present in each level and can also be used by the player if found. The game’s driving missions are also similar to those of Grand Theft Auto III. In both games, the player races against other characters, collects items before a timer runs out, and wrecks other cars.

The game has a sandbox-style format that emphasizes driving, and the player controls their character from a third-person view. The character can perform certain acts of violence, such as attacking pedestrians, blowing up vehicles, and destroying the environment. The Simpsons: Hit & Run has a warning meter that indicates when the police will retaliate for bad behaviour. Located in the bottom-right corner of the screen, the circular “hit and run” meter fills up when the character runs people over or destroys objects, and decreases when they cease doing so. When full, several police cars chase the character for the duration of the hit and run. In Level 7, instead of standard police cars, zombie police hearses chase the character. …

Ed, Edd n Eddy – The Mis Edventures

Description

Ed, Edd n Eddy: The Mis-Edventures is a 3D platforming game in which protagonists Ed, Edd, and Eddy are playable characters. Players can use them in special tag team formations like the “(Leaning-)Tower-of-Eddy” (as Eddy), “Trampol-Edd” (as Edd), and “Batter-Ed(-Ram)” (as Ed) to complete eight levels, referred to as scams. The Eds’ normal weapons and skills include Ed lifting heavy objects and smashing his head, Edd using a slingshot to hit distant targets and smacking with his ruler in close range, and Eddy using the El Mongo stink bomb to stun enemies, along with using his wallet attached to a chain like a yo-yo.

The game is divided into six separate game segments. Each level has its own independent plot and story throughout the game. The two bonus stages are only available in the console and windows version of the game.

In the first level of the game, “Cool yer Ed”, the Eds are planning to steal ice cubes from the coolers in the neighborhood kids’ backyards to create snow-cones so they can sell them during the warm weather. Though simple obstacles are in their way, they make it, thanks to Ed with his unquestioned strength and speed. They find a meatball-making machine in Rolf’s shed, but Rolf refuses to let them use it. After Ed smashes Rolf’s pig pen fence, the pigs escape, and the Eds agree to get them back in the pen only if Rolf lets them borrow the machine. Rolf agrees, and they get the pigs in the pig pen. The Eds finally make their snow cones by covering the meatballs in ice, which Ed begins to eat. …

XIII

Description

The President of the United States of America has been assassinated and you’re the world’s prime suspect. The FBI, the CIA, and a gang of murderous killers are trying to hunt you down. Stricken with amnesia you remember nothing, not even who you are. You’re on your own and there is no one you can trust. All you have is a safe deposit key, a mysterious tattoo, and a gun. Clear your name, solve the mystery, and catch the true assassin before he strikes again.
Exciting espionage story and fast paced action
Top-notch voice acting preformed by actors such as David Duchovny and Adam West
‘Cel-shaded’ graphics and comic book like narration brings the experience of the acclaimed comic book to life on your computer …

The House of the Dead 2

Description

The House of the Dead 2 is a horror-themed rail shooting game developed by SEGA AM1 (now WOW Entertainment) and released by Sega to arcades in 1998. It is the sequel to The House of the Dead, and the second game overall in the House of the Dead series.

Set almost two years after the 1998 Curien Mansion incident, the game follows AMS agents James Taylor and Gary Stewart as they investigate an unnamed, Venetian-inspired city overrun with biologically-engineered creatures.

Upon release, The House of the Dead 2 was praised for various improvements over its predecessor, but has often been derided for its voice acting. The game received several console ports and spin-off games. …

Bandits – Phoenix Rising

Description

As far as plot is concerned, Bandits can be summed up in three words: The Road Warrior. It’s the future, society has gone to pot, one thing leads to another, and all of a sudden you’re driving a nitrous-injected dune-buggy tank across the desert. The main vehicle is actually piloted simultaneously by two characters: Fennec, a traditional wisecracking hero type, and Rewdalf, an angry Scottish dwarf. Which, technically, leaves you in the role of the car.

The game’s 22 missions offer a nice variety of goals. There’s offensive driving from points A to B, the running defense of friendly vehicles, racing, and the occasional oddball surprise mission, such as one in which you man a stationary turret. Most of the missions start at a screen where you can choose a chassis (light, medium, or heavy) and then stock it with a variety of weapons. Every vehicle’s primary gun is a rotating turret that can fire in all directions. Steering defaults to mouse control, though you can switch on the fly to operating the turret with the mouse and steering with the keyboard, letting you drive in one direction while aiming and firing in another. This control scheme, combined with the large size of the environments, makes the combat less prone to the constant driving in tight circles that characterizes other car combat games. You can actually tear across the desert and still effectively engage a pack of cars on your tail. …

Grand Theft Auto III

Description

Grand Theft Auto III (also shortened into GTA III or GTA 3) is a 2001 action-adventure videogame developed by Rockstar North (then known as DMA Design) and published by Rockstar Games. It was originally released for the PlayStation 2 console, but also saw ports for the PC and Xbox.

Set in the fictional Liberty City in 2001, Grand Theft Auto III begins a new continuity separated from its predecessors. The game’s narrative follows the adventures of Claude, a silent criminal who was betrayed by his girlfriend Catalina during a bank heist. Claude begins to work for different factions in the crime-riddled Liberty City, including the Mafia, Yakuza and corrupted figures.

Set in an open-world environment, Grand Theft Auto III is the first game in the series to be presented in a fully 3D world, shifting away from the top-down perspective that characterized previous games in the franchise. Development was handled by DMA Design, and it was the final game developed by the company before its rename into Rockstar North. …

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