Sydney 2000

Description

The official video game of the Games of the XXVII Olympiad held in 2000 in Sydney. It includes 32 nations, going for gold in 12 events divided by 6 sports: Athletics (100m dash, 110m hurdles, hammer and javelin throw, triple jump and high jump), Aquatics (200m freestyle and 10m platform diving), Kayak K1 Slalom, Super Heavyweight Weight Lifting, Skeet Shooting and Three-man track cycling pursuit. All events feature 3D graphics with cameras that mimic the ones used in TV broadcasts.

Gameplay is the usual found in games of the genre – button mashing the two power buttons is required in most events to build up strength/speed, with an additional third button setting the actions, such as jumping or throwing angle. Other events feature alternate control methods, such as Slalom (where it’s possible to press certain buttons to dodge the rower between the gates if the Kayak is going to hit one or place the paddle to force into a certain direction), Diving (following a “click-along” sequence of keys) and Skeet (the direction keys controlling the aim, one button to start and other to shoot). …

Teenage Mutant Ninja Turtles (2003)

Description

Based on the newer anime styled FOX cartoon of the same name, Teenage Mutant Ninja Turtles features Leonardo, Raphael, Michelangelo and Donatello as green ninjas. Living in the sewers, they creep out when nobody is looking to fight for truth, justice and another slice of pizza. Fighting against the public face of inventor Baxter Stockman and the more shadowy figure of Shredder and his Foot Clan, these Ninja Turtles will get the chance to make their opponents eat shell!

The game is a 3D beat-em-up with multiple players. The game sprites all resemble the cartoony look of the TV show and each turtle features unique moves, sound bytes and fighting style all his own. Ninja Turtle moves include a weaker/quicker attack, a stronger/slower attack, Ninja Shuriken and a Jump-Kick. …

Teenage Mutant Ninja Turtles 2 – Battle Nexus

Description

The sequel to 2003’s updated beat ’em up, Teenage Mutant Ninja Turtles 2: Battle Nexus sets the turtle quartet on another adventure from the series’ second season, this time allowing the entire team to work together via a 4-player multiplayer mode.

Each turtle now has their own unique ability and special fighting moves that fit in with their personality: such as operating switches and computers, or moving or destroying stationary objects. In single-player mode, players can switch turtles on the fly in order to accomplish the various tasks. Throughout some levels, the turtles also have racing sections over various terrains.

As players progress through the game, they can find secret items, abilities, and power-ups, including the original late 1980’s Teenage Mutant Ninja Turtles arcade game. …

Ultimate Spider-Man

Description

When 15-year-old Peter Parker was bitten by a genetically altered spider he became faster, stronger, more agile and gained the spider-like ability to cling to walls. Add web shooters and a costume and Peter becomes Spider-Man. Eddie Brock, Jr. is Peter’s childhood friend. In search of his scientist father’s legacy, Eddie came in contact with a symbiotic suit which transformed him into the monstrous Venom. Ultimate Spider-Man follows both their Brian Michael Bendis-scripted adventures, as Spidey attempts to prevent Venom from killing innocents while Venom seeks to avoid S.H.I.E.L.D.’s machinations.

The Ultimate version of the Spider-Man mythos revamps the franchise, bringing in edgier (and often younger) versions of famous superheroes and supervillains. The Human Torch, Wolverine, Electro, and Green Goblin are some of the Ultimate characters who make appearances. Ultimate Spider-Man features a fully rendered, cel-shaded Manhattan open to exploration. …

World War II Sniper – Call to Victory

Description

World War II: Sniper – Call to Victory is the third title from Jarhead to place the player in the role of an American military sniper (the first two being their Marine Sharpshooter games). This time, the player takes on the role of an Airborne soldier in 1944 as the Allies are beginning the liberation of Europe. The ten mission campaign takes place around three major engagements: Operation Market Garden, the battle of the Bulge, and the battle for the bridge at Remagen.

The game uses the LithTech Jupiter engine and the same basic mechanics of the Marine Sniper games, although the emphasis is more on action and less on stealth. There are a few rail style vehicle missions and the player usually operates without an A.I. sidekick (although some missions include protecting and providing cover fire for friendly soldiers). Most of the time, the weapon of choice for eliminating enemies is the Springfield M1903 Sniper Rifle, but there are a few additional choices available for when things get hairy including Thompson submachine guns, grenades and bazookas. …

X-COM – Terror from the Deep

Description

X-COM: Terror from the Deep is the follow-up to the resource management and tactical combat game X-COM: Enemy Unknown.

It has been 40 years since X-COM last defeated the aliens. Now, in the year of 2040, aliens begin to appear on the Earth again. This time the threat to humanity is coming from the depths of oceans.

The game is almost identical to the original X-COM game. The user interface, weapons, and aliens are all the same. The only difference is the adaptation of the aliens and weapons (e.g. new hand-to-hand weapons) to the ocean environment. The game features both undersea and on-land missions, and is significantly harder than its predecessor. …

X-COM – UFO Defense

Description

In the year 1998, the amount of reports of UFO sightings has been drastically increased. Stories about abductions and alien attacks became more and more widespread. Finally, after various nations of the world have failed to intercept the UFOs, their representatives met in a conference of global importance in Geneva, Switzerland. It was eventually decided to organize a secret paramilitary group, dubbed Extraterrestrial Combat Unit (X-COM). Starting with one base, two fighters, one transport, and a few soldiers, X-COM must locate the aliens, learn about their origins and technology, find out where their base is, and destroy it.

X-COM: UFO Defense is a strategy game featuring separate but interlinked elements. On the strategic side, called GeoScape, you get a rotating view of the globe, where you see all visible UFOs (those that are within your detection range) as well as major cities and your base(s). You order movements from here, such as sending out fighters to intercept UFOs, transports with soldiers to assault/recover UFOs, and perhaps assaults on alien bases (if you find any). You also control your research, as you must invent better weapons (the Terran weapons are just no match against the alien weapons) quickly, not to mention all the other cool tech you can recover from the aliens. You also need to control your budget, as you can’t afford to overextend your reach. Researchers need to be paid, engineers (who build the new toys) need to be paid, base(s) need to be be built/expanded, planes need to be bought/maintained, supplies need to be replenished, and so on. …

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