2000

Empire of the Ants

Description

Ant-ici-pation
A long time ago, in a galaxy far far away, where the Amiga still thrived, there was a software house known as Cinemaware. Cinemaware produced, amongst other things, a game called It Came From The Desert. This title was based loosely upon the black and white B movie ‘Them’ and, like the film in question, revolved around a horde of radioactive giant ants which had taken upon themselves to attack the local populace. You had to see the ants off and ensure the world was safe again for good old apple-pie eating Americans. And despite the fact that it was little more than a basic adventure game with a variety of mini shoot-the-ant type games mixed in, it was rather addictive. So it was with some measure of excitement that I greeted Microids’ new release Empire of the Ants. After all, with a title like that it surely had to be set in some future world, perhaps after a nuclear holocaust, where Giant Ants ruled the world and man had to struggle to survive against the antennaed peril. And was it? Er, no. …

Dino Crisis

Description

Three years ago a brilliant scientist disappeared while researching a new form of energy. The government that funded his research wrote the whole affair off as a loss, which made it all the more upsetting when reports of Dr. Kirk’s good health and nearly finished research came in. A special forces team is sent to the doctor’s private island laboratory to extract him and his research, but they are totally unprepared for some of the side effects of his developments. Side effects that come from 100 million years in the past.

Dino Crisis is a survival horror game that is very similar in both control and gameplay to its sister series, Resident Evil. As in that series, protagonist Regina will have limited supplies and ammo with which to fight deadly enemies while searching rooms for keys (some figurative, some literal) to open locked areas. Unlike Resident Evil games, Regina will find very few actual supplies laying around, and will instead find “plugs” that are used to open caches of emergency supplies located around the complex. There are only enough plugs to open some of these caches, however, so care must be taken to decide what items are really needed. In another change from Resident Evil, the game is rendered in 3D, allowing the camera to rotate or pan, although camera angles are still out of the control of the player. Even the dumbest dinosaur is smarter than the undead, and enemies can chase and disarm Regina, and even occasionally follow her through doors. Regina can use the force fields in the complex to block her enemies. …

Command & Conquer – Red Alert 2

Description

Command & Conquer: Red Alert 2 takes place approximately two decades since the first Red Alert and, unlike the original, has no relation at all to the Tiberium universe. It is a conventional real-time strategy game which, in terms of gameplay, still faithfully continues the Dune/Command & Conquer lineage.

Although the Western Allies have installed a lackey as the Premier of the Soviet Union, their spies and relevant contacts suddenly go silent with the appearance of a powerful Soviet psychic named Yuri, who turns out to be Premier Romanov’s advisor. Soon afterwards, the Soviet Union launches an overwhelming invasion on North America and Europe on land, air, and sea. As is usual, the player joins the Allied or Soviet side in the singleplayer campaign (with 12 missions for each faction) as of that point in the storyline. Whereas the technology level in the original Red Alert had World War II and Cold War-era weapons mixed with a few technologies inspired by failed real-world experiments, the arsenals of both sides in Red Alert 2 predominantly include technologically advanced units and structures such as teleporting Chrono Legionnaires, chain-connecting Prism towers, cloning vats, weather control devices, etc. However, the storyline’s tone is considerably more light-hearted than that in previous Command & Conquer games, and following in the footsteps of Tiberian Sun, more known actors were brought to act in the full-motion video cutscenes. …

UEFA Euro 2000

Description

UEFA Euro 2000 is the official game of UEFA Euro 2000 football tournament hosted in Belgium and the Netherlands. The game was published by EA Sports and developed by EA Canada. It is available for PC and PlayStation.

The game was EA Sports’ first game based on the European Championships after obtaining the official licence from UEFA, which had previously been held by Gremlin Interactive. The game features all 49 teams from the qualification stage of the Euro 2000 championships, as well as the hosts Belgium and the Netherlands who qualified for the finals automatically. The player can choose one of the teams and attempt to qualify them for the tournament and then participate in the finals themselves.

Paul Oakenfold provides the game’s music, whilst commentary is from John Motson and Mark Lawrenson. …

Blair Witch Volume 1 – Rustin Parr

Description

Blair Witch, Volume I: Rustin Parr, the first of three games based on Blair Witch folklore, takes its name from a character mentioned only briefly in the movie. Parr was arrested for the ritualistic murders of seven children in 1941. You play as Elspeth “Doc” Holliday, an agent for a secret government agency called “Spookhouse”. She is dispatched to Burkittsville, Maryland weeks after Parr’s execution to see if there is any truth to the claims of supernatural forces at work there.

By day Elspeth will talk to the locals, attempting to befriend them and get any useful information about the investigation out of them. At night she will travel through the expansive woods surrounding Burkittsville, dispatching a never ending swarm of monsters as she searches for more clues as to the source of the aberrations. As an agent of Spookhouse Elspeth has access to a wide range of advanced weaponry that ghosts and monsters are vulnerable to, but often it is better to run than fight. …

Blair Witch Volume 2 – The Legend of Coffin

Description

The second in the three part PC game series based on the 1999 horror movie The Blair Witch Project. Blair Witch, Volume II: The Legend of Coffin Rock brings the player back to the year 1886. Your character, simply called Lazarus, must find a young girl who has gone missing in the dangerous woods of Burkittsville, home to the mysterious Blair Witch. Not only must he find her before time runs out, but he must also solve his past: who he is, where he is from, and why he is dressed in a Civil War uniform?

Lazarus must explore locations in the town to find items and talk to the local inhabitants. Sometimes Lazarus will black out and flash back to his time in the war, where he must lead a small group of men to flush out a retreating company of Confederacy soldiers. Against soldiers in the past and monsters in the present Lazarus has the same weapons: a cavalry sword and a six shooter pistol. …

Blair Witch Volume 3 – The Elly Kedward Tale

Description

The 3rd and final volume of the Blair Witch series, The Elly Kedward Tale takes us back even further in time to the year 1786, where Elly Kedward was banished from the Blair township for being a witch. All of a sudden, the young children of the small town start to disappear, and it is up to our hero, Jonathan Pyre, to hunt down the witch and save the town. Using the same haunting effects from the past two episodes of the trilogy, as well as adding a unique spell casting system. …

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