Action

Enemy Zero

Description

Enemy Zero is one of the horror titles by Warp, closely connected to D (and its sequel D2 for Dreamcast). It also features the same heroine as in D series.

The crew members of the spaceship Aki were in a state of suspended animation. All of a sudden, the ship emergency program woke them up. What has happened? Apparently, a hostile alien life form had penetrated the spaceship. Now Laura, the heroine of the game, has to establish contact with her comrades, finding her way through the maze-like corridors of the giant vessel. She will also have to defend herself against the aliens, which seem even more intimidating because they are totally invisible.

The game consists of two genres: puzzle-solving adventure and shooter. When you enter a room, the enemies can’t attack you, and you can explore it from 1st person perspective, taking objects, and solving puzzles. When you wander through ship corridors, you enter the 1st person shooter mode. Since the enemies are invisible, you’ll have to listen to the sounds they make. A high sound means an enemy is right in front of you; a mid-range sound means it is attacking from the side; a low-pitched noise tells you it is behind you. You can figure out the distance between you and the enemy by the intensity of the sound. …

Evil Dead – Hail to the King

Description

Ash, the square-jawed, insult-spewing, shotgun-toting, chainsaw-armed hero from the cult classic Evil Dead trilogy is back. Picking up eight years after the last installment of the Evil Dead films, Ash is drawn back to the infamous cabin in the woods only to again face evil forces that have crossed over to our world. Our hero finds himself slicing and dicing carnivorous Kandarian demons, vicious deadites, and other unspeakable atrocities spawned by the notorious Book of the Dead. And in true Evil Dead fashion, Ash must once again attempt to save the world from an appalling and horrific end. Evil Dead: Hail to the King is a survival horror game with over-the-top bloodlust and signature Ash humor–all within the confines of the Evil Dead universe. …

Duke Nukem 2

Description

Duke Nukem II is a platform game and a sequel to Duke Nukem. While giving an interview on TV, the famous muscular hero Duke Nukem is captured by the evil Rigelatins, who intend to use his brain for conquering Earth. Duke easily escapes his prison cell.

Now he has to make his way through four episodes, each one consisting of an assortment of levels with varying graphic design. On his way, Duke has to destroy lots of obstacles and enemies – both Rigelatin forces and apparent local wildlife. Initially, Duke has just a weak laser rifle, but he can also find a flamethrower (which allows him to shoot down to launch himself in the air), a rocket launcher or a far more powerful laser cannon. These stronger weapons, however, have limited ammo. …

Prototype

Description

Alex Mercer has a problem or a gift – depending on the view. Thanks to a virus in his system he has several deadly powers and can change his appearance into any person he consumes which basically means the same thing as brutally killing the person he wants to be. Of course Alex didn’t voluntarily get this “enhancement”. Instead he was part of a genetic experiment at a company called Gentek. Having lost his memory about what exactly happened, he is now both looking for vengeance as well as his past. The second specimen, Elizabeth Green, on the other hand meanwhile infects more and more parts of Manhattan Island with a transmutation of the virus which converts people either into mindless zombies or brutal monsters.

Prototype is an open-world game similar to Grand Theft Auto IV where the player controls Alex through a 3rd-person-view. He is able to freely roam about Manhattan Island with iconic scenery like Central Park and Times Square. But instead of stealing cars and mugging old ladies, Alex feels more like going the Spider-Man route. By sprinting against a wall, he is able to climb and jump up to the roof fast. Thanks to his supernatural jump ability and his invulnerability to falling damage, he can then traverse the city from above instead of making his way through rush hour. Of course monsters like hunters as well as the military have the means to reach him even up there. To defend himself, Alex has several powers at his disposal. He can lift heavy objects and throw them at enemies, making it easy to take down even a full-blown helicopter. He also has the already mentioned ability to shape shift into any person he manages to grab and consume. When done without being seen, it removes the heat from Alex and will, just as hiding does, eventually put his human pursuers back to sleep. The monsters on the other hand will keep at him. It also enables him to enter areas he couldn’t access before. Other powers include claws, a shield, fists like boulders that make for a good punch and powerful lash. At any time Alex can only use one of those powers and he has to unlock them first. This is done by investing the evolution points he gains for killing enemies and fulfilling objectives into upgrades. …

Driver – San Francisco

Description

Driver: San Francisco is an entry in the long-running action racing series. The story, which is entirely different from the Wii version of the same name, takes place six months after the events in Driv3r. Protagonist undercover cop John Tanner and antagonist Charles Jericho have both survived the final shootout in Istanbul. Jericho is facing sentencing after being tried in San Francisco, but escapes his prison van. He is chased down by Tanner and his partner Tobias Jones. During the pursuit, Tanner’s vehicle is struck by a Big Rig and he ends up in the hospital in a coma. The majority of the game takes place in Tanner’s coma-induced dream where he continues to track down Jericho.

The player has access to the entire city of San Francisco with the freedom to explore it without boundaries. Players can choose to follow the main storyline, where Tanner gradually learns he is actually in a dream, or take on the many vignette-like missions with mini-stories along with regular races and stunts, even participating in the recording of a movie stunt scene for instance. There are many different licensed cars to collect, with 140 types ranging from Volkswagen to Lamborghini. A return to the gameplay of the original Driver, players are no longer able to exit the vehicle or explore on foot. The entire game takes place inside a car. Streets are filled with traffic and often certain obstacles can be used to perform stunts. Pedestrians can never be hit, they dive out of the way. Next to the main driving controls players can boost and perform ram attacks on cars. Footage of the racing can be captured in the film director mode, which was absent in the previous game Driver: Parallel Lines. …

Urban Chaos

Description

As the 2nd millennium ends, the cities are over-ran with Apocalyptic violence. Is this down to urban frustrations, or a sinister cult controlling everybody? You are either cop D’Arcy Stern or former soldier Roper McIntyre, and have to find the answers, but more importantly put a stop to the carnage.

This involves a succession of action-packed non-linear missions. The environment incorporates shadows, rain, fog and a day/night cycle. Police cars, motorcycles and ambulances must be controlled during some missions. There are many ways to ‘settle’ the enemies – car chases, hand-to-hand combats and action movie-style shoot outs for example. …

Blair Witch Volume 1 – Rustin Parr

Description

Blair Witch, Volume I: Rustin Parr, the first of three games based on Blair Witch folklore, takes its name from a character mentioned only briefly in the movie. Parr was arrested for the ritualistic murders of seven children in 1941. You play as Elspeth “Doc” Holliday, an agent for a secret government agency called “Spookhouse”. She is dispatched to Burkittsville, Maryland weeks after Parr’s execution to see if there is any truth to the claims of supernatural forces at work there.

By day Elspeth will talk to the locals, attempting to befriend them and get any useful information about the investigation out of them. At night she will travel through the expansive woods surrounding Burkittsville, dispatching a never ending swarm of monsters as she searches for more clues as to the source of the aberrations. As an agent of Spookhouse Elspeth has access to a wide range of advanced weaponry that ghosts and monsters are vulnerable to, but often it is better to run than fight. …

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