Action

Marc Ecko’s Getting Up

Description

Contents Under Pressure is an action adventure that combines stealth and combat, as you guide urban graffiti artist Trane to fame. In the oppressed city of New Radius, you need to establish your name as an artist by laying down tags, burners and full pieces, but rival crews and law enforcement (Civil Conduct Keepers) are always on your tail. You will also uncover a conspiracy that plagues the city.

The game is story-driven with linear level progression. Most missions have platform elements and require you to lay art, varying from tags and stickers to complex pieces with full color, lettering and characters, on often difficult to reach surfaces. As it is not a friendly environment, Trane can deliver a host of punch and kick combos, use grabs, humiliate other artists, and interact with the surroundings. Your art arsenal includes markers, brushes, cans and rollers. All available pieces are kept in your black book, and new styles are unlocked while playing.

The title refers to working your way up the scene, as well as the “Get In, Get Up, and Get Out” principle – you need to gain access to restricted areas, get up on tall objects where your work can be seen, and get out afterwards without being caught. Good spots can be tracked using Intuition, and appear as coloured clouds. …

Obscure

Description

Something is very wrong at Leafmore High. The entire school has turned dark and foreboding, strange sounds echo in the halls, and several people have mysteriously gone missing. One group of brave teens decides to find out what’s going on… no matter what. They have no idea what kind of horrors have gripped the school and everyone in it. In the darkness, the evil has power… but add light and they can be defeated. Will they survive the night ahead?

In Solo Mode, choose from 5 characters with different personalities, aptitude and perspectives. Change between them at any time (as long as they are still alive).

The player can also select a second person (as a “teammate”) to accompany the player by going to a “gathering point” in the game. At any time during play, the player can switch control between the first character and the second, thereby accessing their special talents. …

Pilot Down – Behind Enemy Lines

Description

Over 180,000 Allied airmen were shot down on enemy territory during WW2. This game is about one of those men, trying to get to safety of Switzerland through hostile territory.

The gameplay is mostly about sneaking around varied environments such as a lumberyard, wilderness and so forth trying not to be detected by the German troops and making as little commotion as possible. With the aid of different objects (such as cigarette packs for distracting guards or apples for a quick stamina replenishing) the player must make it through the levels. The player character has a stamina which means that it’s not very good idea to be standing in a freezing cold water for too long because if the stamina meter runs out, the health meter starts to deplete. Because of it, it’s a good idea to warm up by campfires or eat something once in a while, thus restoring stamina. Of course there is some weapons also, which one can use to dispatch enemies that wander too close. They range from a piano string to machine pistols. …

Total Overdose – A Gunslinger’s Tale in Mexico

Description

This Grand Theft Auto-inspired game of violence and vengeance begins deep in Maya jungle, where a man named Ernesto Cruz was lost in 1989. The official explanation for his disappearance was fatal overdose, but this is not enough for Ernesto’s twin sons, Ram and Tommy. They embark on a quest for truth, though the Mexican wilderness and underworld urban environments inhabited by gangs, drug lords, and dangerous women.

Players can explore the large areas on foot, or commandeer any vehicle they choose. Total Overdose features a fighting game-styled combo system, and smart, skilled shooting unlocks new equipment and abilities. A “Rewind” system allows players to repeat a sequence to nail a perfect combo, or even to turn back the clock and avoid a fatal mistake. …

True Crime – New York City

Description

Marcus Reed is a gangster turned cop who is out to clean the streets of New York. Marcus joins the Organized Crime Division of the NYPD with the intent to rid the city of crime and violence. Hoping to make a name for himself after his mentor is shot down, Marcus goes after the top crime syndicates of the city.

Besides having to do this, Marcus is a street-level cop. He is responsible for anything from stopping street fights to stopping gang wars to defusing bombs! Not only this, he can frisk people on the street for contraband, can do trunk searches on cars, as well as issue tickets to speeders.

But if Marcus is gonna do all those things, he’s gonna do it his way. Need some cash? Marcus isn’t opposed to a bit of extortion from the local pharmacy. Need some way to stabilize your career after that rampage last week? Plant some evidence on a guy and bring him in. No one will know. Pistols not cutting it for you? The gun stores sell police officers anything, from M4s to flamethrowers to RPGs. …

True Crime – Streets of LA

Description

Nick Kang is a young Chinese-American detective who has been suspended from the Los Angeles Police Department due to his extreme methods of policing and his ability to cause massive amounts of damage to property. However, Wanda Parks, the Chief of the E.O.D (Elite Operations Division), requires Nick’s assistance in a case that involves attacks on various venues in the Chinatown district. At first Nick is reluctant to help, preferring the vigilante life and focusing on avenging his father’s death. However, he eventually agrees to conduct the investigation, on one condition: he must do it his way.

True Crime: Streets of LA is a free-roaming driving and action game similar in concept to Grand Theft Auto III. The game’s structure is mission-based; most of the missions are dictated by the story and initiate following a cutscene that advances it. Failing a mission still allows the player to continue playing through the chapter and undertake subsequent missions; in some cases this will lead to branching paths and optional missions. However, in order to complete the whole chapter the player must eventually succeed in all the main missions.

Nick can hijack any car on the street (usually with little to no repercussions) and freely drive through the 240 square miles of Los Angeles. Nick is capable of firing his weapon when driving; in an open top vehicle, it is possible to aim anywhere. The player can also opt for exploring the city on foot. Nick will be frequently contacted by other police officers and informed about various street crimes. He can then fight perpetrators, arrest them, knock them unconscious, or kill them to deal with these crimes. …

MechWarrior 3

Description

The Inner Sphere is launching a counterattack on the Clans, and the Smoke Jaguars is the first target! Operation Democles will attack the planet Tranquil. As Connor Sinclair, you’re leading the Democles Commando team lance, part of the Eridani Light Horse, on the attack. The op went terribly wrong when one of the two drop ships was hit during descent, and your lancemates have been scattered to the four winds in the frenzied drop. You must attack through Clan territory, meet up with your lancemates, remove any resistance in your path, and try to find a way off the planet, while also accomplishing what you came to do: destroy the Smoke Jaguars!

MechWarrior 3 features detailed mechs (they limp when legs are hit, and destroyed limbs spark and trail wreckage) with slow and ponderous movements, as 100 ton mechs should. Firepower and precise application are the key in winning your engagements. Plenty of mechs are available. You start in a 55-ton Bushwhacker and work you way up to the really heavy stuff in a 20-mission campaign. Full multiplayer is supported with Internet play at Microsoft Zone. Your MFB has limited capacity so you’ll need to decide what supplies to keep or dump for your salvage. You’ll need to track ammo, weapons, equipment (like heatsinks), and the mechs. Keep the MFB safe or you’ll have even less room! Redesign mechs to utilize newly captured weapons or adapt to the changing ammo situation. …

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